Sunday, 19 August 2007

Second Life

Finally someone, namely TIME magazine, shares my opinion of Second Life:

"Fans praise Second Life as a virtual hangout where you can meet and chat and buy sneakers and real estate (that's fake stuff for real money) and dance and go bowling and have sex —"virtual humans" doing "human things" online in Second Life is somehow less pathetic than, say, cooking Kaldorei spider kabobs or making magic pantaloons in World of Warcraft."

Why should doing ANYTHING in one virtual world be seen as having more 'value' than in another one. Sure people make money from Second Life by making objects and buildings for other 'players' but surely thats comparable to the gold farmers of WoW, both are doing work that the player could otherwise do in exchange for real-life payment. There is always talk of Second Life being a place to meet up and talk to people, whereas the stereotypical online game player is deprived of social interaction, however I beg to differ.

In short I applaud TIME magazines inclusion of Second Life in their 5 worst websites, even if they did add the CEO to their list of 100 people who shape our world.

~Impul5se~

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